World models
Notes
World-models foundation
Learned
A world model is an internal simulator, usually operating in a learned latent state rather than raw observations. Its value is not perfect realism; it is sufficiently accurate prediction of consequences for the agent's decisions. Planning can happen by searching or optimizing through imagined trajectories.
Key distinction
MuZero demonstrates that a planning model need not reconstruct the world. It can learn only the representation, dynamics, reward, value, and policy signals needed by its planner.
Open questions
How do latent dynamics models preserve long-term information? When should an agent trust imagination versus collect more real data?
Dream-RSI replay worlds
Learned
Dream-RSI uses a recorded discovery tree as an empirical world: alternative exploration policies can traverse different stored branches and receive already-recorded outcomes without rerunning the expensive agent or evaluator. The improved policy is then deployed online, generating new trees for later replay.
Key distinction
Unlike Dreamer, which learns a parametric latent dynamics model, Dream-RSI replays a finite realized search space. Its simulator is grounded but cannot predict outcomes outside the recorded tree.
Open question
How should a system detect when replay-policy improvements are overfitting historical trees and need fresh online exploration?